BBjMDI::createMDIWindow
Description
Creates the BBjMDI window used by the process. The act of creating a BBjMDI window has an effect on the manner in which new SCALLed versions of BBj display. If the program that has created a BBjMDI window makes a call of the form:
X = SCALL("bbj ...<someProgram> ....&)
Any windows created by <someProgram> display within the user area of the BBjMDI window.
Syntax
| 
                                                             Return Value  | 
                                                        
                                                             Method  | 
                                                    
|---|---|
| 
                                                             void  | 
                                                        
                                                             createMDIWindow(int x, int y, int width, int height, string title)  | 
                                                    
| 
                                                             void  | 
                                                        
                                                             createMDIWindow(int x, int y, int width, int height, string title, string flags)  | 
                                                    
Parameters
| 
                                                             Variable  | 
                                                        
                                                             Description  | 
                                                    ||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 
                                                             x  | 
                                                        
                                                             Horizontal position of the upper-left corner of the window in current units.  | 
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| 
                                                             y  | 
                                                        
                                                             Vertical position of the upper-left corner of the window in current units. This value does not take into account the space taken by menus or title bars. If a window is defined with a menu and a title bar and its y parameter is set to zero, the menu and title bar will not be visible when a BBj program displays the window. The y parameter should be adjusted by 20 pixels to account for a menu and 20 pixels for a title bar. For example, if a window has a menu and a title bar and the y parameter is set to 60, the top of the title bar will appear 20 pixels from the top of the screen when a BBj program displays the window.  | 
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| 
                                                             width  | 
                                                        
                                                             Width of the window in current units.  | 
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| 
                                                             height  | 
                                                        
                                                             Height of the window in current units.  | 
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| 
                                                             title  | 
                                                        
                                                             The title of the new window. This is the initial title and can be changed at any time with the TITLE Mnemonic - Set Window Title.  | 
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| 
                                                             flags  | 
                                                        
                                                             If the flags parameter is omitted, a default 
		 value of $0000000f$ is used.  
  | 
                                                    
Return Value
None.
Remarks
None.
Example
                                                     | 
                                                
See Also
See the BBj Object Diagram for an illustration of the relationship between BBj Objects.