BBjWindow::addImageCtrl

Description

In BBj 6.00 and higher, this method creates a BBjImageCtrl in the BBjWindow.

Syntax

Return Value

Method

BBjImageCtrl

addImageCtrl(int ID, number x, number y, number w, number h, BBjImage image)

BBjImageCtrl

addImageCtrl(int ID, number x, number y, number w, number h, BBjImage image, string flags)

BBjImageCtrl

addImageCtrl(int ID, number x, number y, number w, number h, string filename)

BBjImageCtrl

addImageCtrl(int ID, number x, number y, number w, number h, string filename, string flags)

BBjImageCtrl addImageCtrl(int ID, BBjImage image)
BBjImageCtrl addImageCtrl(int ID, BBjImage image, string flags)
BBjImageCtrl addImageCtrl(int ID, string filename)
BBjImageCtrl addImageCtrl(int ID, string filename, string flags)
BBjImageCtrl addImageCtrl(BBjImage image)
BBjImageCtrl addImageCtrl(BBjImage image, string flags)
BBjImageCtrl addImageCtrl(string filename)

BBjImageCtrl

addImageCtrl(string filename, string flags)

Parameters

Variable

Description

ID

Specifies the Control ID number. It must be an integer between 1 and 32767 and be unique within a given top-level window.

x

Horizontal position of the upper-left corner of the control in current units.

y

Vertical position of the upper-left corner of the control in current units.

width

Width of the control in current units.

height

Height of the control in current units.

image

The BBjImage to display.

filename

The filename of the image to display.

flags

Control flags, as follows:

Flag Description
$0001$ Sets the control to be initially disabled.
$0010$ Sets the control to be initially invisible.
$0800$ Draws a recessed client edge around the control.
$1000$ Draws a raised edge around the control.

Return Value

Returns the created BBjImageCtrl object.

Remarks

If the ID parameter is not specified, a control ID is assigned dynamically using getAvailableControlID().

If the x, y, width, and height parameters are not specified, they are all initialized to 0. This is typically for use with DWC windows that dynamically arrange their contents (window creation flag $00100000$).

Example

rem 'Create an ImageCtrl

rem 'Obtain the instance of the BBjAPI object
let myAPI! = BBjAPI()

rem 'Open the SysGui device
SYSGUI = UNT
OPEN (SYSGUI) "X0"

rem 'Obtain the instance of the BBjSysGui object
let mySysGui! = myAPI!.getSysGui()

rem 'Set addWindow param values
X = 10
Y = 10
WIDTH = 200
HEIGHT = 200
TITLE$="BBj Window"

rem 'Set the current context
mySysGui!.setContext(0)

rem 'Create a window
myWindow! = mySysGui!.addWindow(X,Y,WIDTH,HEIGHT,TITLE$)

rem 'add the image via filename
myWindow!.addImageCtrl(5,10,10,40,40,"find.ico")

rem 'add the image via ImageManager
rem 'Obtain an instance of the BBjImageManager object
myImageManager! = mySysGui!.getImageManager()

rem 'Load an image from a file
myImage! = myImageManager!.loadImageFromFile("bbj.ico")
myWindow!.addImageCtrl(10,50,50,40,40,myImage!)

rem 'Register the CALLBACK routines
CALLBACK(ON_CLOSE,APP_CLOSE,mySysGui!.getContext())

rem 'Process Events
process_events

rem 'Callback routine called when the user closes the application window
APP_CLOSE:
release

See Also

BBjAPI

BBjSysGui

BBjControl

BBjWindow

See the BBj Object Diagram for an illustration of the relationship between BBj Objects.