BBjInputN::setBeep

Description

Sets whether BBjInputN control is to beep on invalid input.

Syntax

Return Value

Method

void

setBeep(booleanbeep)

Parameters

Variable

Description

beep

Specifies whether to beep on invalid input.

0 = No Beep

1 = Beep

Return Value

None.

Remarks

By default, the BBjInputN control does not beep on invalid input.

Example

rem 'Set a INPUTN control to beep on invalid input

rem 'Obtain the instance of the BBjAPI object
let myAPI! = BBjAPI()

rem 'Open the SysGui device
SYSGUI = UNT
OPEN (SYSGUI) "X0"

rem 'Obtain the instance of the BBjSysGui object
let mySysGui! = myAPI!.getSysGui()

rem 'Set addWindow param values
X = 10
Y = 10
WIDTH = 200
HEIGHT = 200
TITLE$ = "BBj Window"

rem 'Set the current context
mySysGui!.setContext(0)

rem 'Create a window
myWindow! = mySysGui!.addWindow(X,Y,WIDTH,HEIGHT,TITLE$)

rem 'Add an INPUTN control that limits input to 10 characters, and inserting
rem 'the value 1 when the user hits the restore key (normally ESCAPE)
myInputN! = myWindow!.addInputN(101,50,100,90,30,$0804$,"##,###,###.00",$$,1,0)

rem 'Set a INPUTN control to beep on invalid input
myInputN!.setBeep(mySysGui!.TRUE)

rem 'Register the CALLBACK routines
CALLBACK(ON_CLOSE,APP_CLOSE,mySysGui!.getContext())

rem 'Process Events
process_events

rem 'Callback routine called when the user closes the application window
APP_CLOSE:
release

See Also

BBjAPI

BBjSysGui

BBjControl

BBjWindow

See the BBj Object Diagram for an illustration of the relationship between BBj Objects.