BBjInputN::isEditable

Description

Returns whether the text in the BBjInputN control can be edited.

Syntax

Return Value

Method

boolean

isEditable()

Parameters

None.

Return Value

Returns whether the text in the BBjInputN control can be edited (0 = Not Editable, 1 = Editable).

Remarks

By default, the text is editable.

Example

rem 'Determine if an InputN control is editable

rem 'Obtain the instance of the BBjAPI object
let myAPI! = BBjAPI()

rem 'Open the SysGui device
SYSGUI = UNT
OPEN (SYSGUI) "X0"

rem 'Obtain the instance of the BBjSysGui object
let mySysGui! = myAPI!.getSysGui()

rem 'Set addWindow param values
X = 10
Y = 10
WIDTH = 200
HEIGHT = 200
TITLE$ = "BBj Window"

rem 'Set the current context
mySysGui!.setContext(0)

rem 'Create a window
myWindow! = mySysGui!.addWindow(X,Y,WIDTH,HEIGHT,TITLE$)

rem 'Add an INPUTN control that limits input to 10 characters, and inserting
rem 'the value 1 when the user hits the restore key (normally ESCAPE)
myInputN! = myWindow!.addInputN(101,50,100,90,30,$0804$,"##,###,###.00",$$,1,0)

rem 'Set an InputN control to be non-editable
myInputN!.setEditable(mySysGui!.FALSE)

rem 'Determine if an InputN control is editable, this will return false (0)
EDITABLE = myInputN!.isEditable()

rem 'Register the CALLBACK routines
CALLBACK(ON_CLOSE,APP_CLOSE,mySysGui!.getContext())

rem 'Process Events
process_events

rem 'Callback routine called when the user closes the application window
APP_CLOSE:
release

See Also

BBjAPI

BBjSysGui

BBjControl

BBjWindow

See the BBj Object Diagram for an illustration of the relationship between BBj Objects.