rem ' BBjControl::getBeepOnValidationFailure Example
rem ' BBjControl::setBeepOnValidationFailure
rem ' Initialization
open (unt)"X0"
sysgui! = BBjAPI().getSysGui()
error! = BBjColor.RED
valid! = BBjColor.WHITE
beep = msgbox("setBeepOnValidationFailure?",4+32)=6
rem ' Window
title$ = "BBjControl::setBeepOnValidationFailure"
window! = sysgui!.addWindow(100,100,500,350,title$,$00090083$)
window!.setCallback(sysgui!.ON_CLOSE,"Close")
statbar! = window!.addStatusBar(100)
rem ' Controls and control validation
edit! = window!.addEditBox(101,20,20,90,25,"")
edit!.setBeepOnValidationFailure(beep)
assert beep = edit!.getBeepOnValidationFailure()
edit!.setLongCue("TextValidation: Not empty")
edit!.setCallback(sysgui!.ON_CONTROL_VALIDATION,"TextValidation")
cedit! = window!.addCEdit(102,20,60,90,65,"Custom Edit",$8000$)
cedit!.setBeepOnValidationFailure(beep)
cedit!.setLongCue("TextValidation: Not empty")
cedit!.setCallback(sysgui!.ON_CONTROL_VALIDATION,"TextValidation")
inpute! = window!.addInputE(103,20,140,90,25,$$,32,"","InputE")
inpute!.setBeepOnValidationFailure(beep)
inpute!.setLongCue("TextValidation: Not empty")
inpute!.setCallback(sysgui!.ON_CONTROL_VALIDATION,"TextValidation")
inputn! = window!.addInputN(104,20,180,90,25,$$,"-###,###.00",$$,0,0)
inputn!.setBeepOnValidationFailure(beep)
inputn!.setLongCue("InputnValidation: Non-zero")
inputn!.setCallback(sysgui!.ON_CONTROL_VALIDATION,"InputnValidation")
inputd1! = window!.addInputD(105,20,220,90,25,$$,"",$$,0,0)
inputd1!.setBeepOnValidationFailure(beep)
inputd1!.setLongCue("InputdValidation: Within a year of today")
inputd1!.setCallback(sysgui!.ON_CONTROL_VALIDATION,"InputdValidation")
inputd1!.setValue(jul(0,0,0))
inputd2! = window!.addInputD(106,20,260,90,25,$$,"",$$,0,0)
inputd2!.setBeepOnValidationFailure(beep)
inputd2!.setLongCue("InputdValidation: Within a year of today")
inputd2!.setValue(jul(0,0,0)-1)
inputd2!.setCallback(sysgui!.ON_CONTROL_VALIDATION,"InputdValidation")
list$=$$
for letter=asc("A") to asc("Z")
list$=list$+chr(letter)+$0a$
next letter
listbox! = window!.addListBox(108,140,20,90,100,list$)
listbox!.setBeepOnValidationFailure(beep)
listbox!.setCallback(sysgui!.ON_CONTROL_VALIDATION,"ListValidation")
listbutton! = window!.addListButton(109,140,140,90,100,list$)
listbutton!.setBeepOnValidationFailure(beep)
listbutton!.setLongCue("ListValidation: Vowel")
listbutton!.setCallback(sysgui!.ON_CONTROL_VALIDATION,"ListValidation")
listedit! = window!.addListEdit(110,140,180,90,100,list$)
listedit!.setBeepOnValidationFailure(beep)
listedit!.setLongCue("ListValidation: Vowel")
listedit!.setCallback(sysgui!.ON_CONTROL_VALIDATION,"ListValidation")
radio1! = window!.addRadioButton(111,140,220,90,25,"One",$0020$)
radio1!.setBeepOnValidationFailure(beep)
radio1!.setLongCue("RadioValidation")
radio1!.setCallback(sysgui!.ON_CONTROL_VALIDATION,"RadioValidation")
radio2! = window!.addRadioButton(112,140,260,90,25,"Two",$0020$)
radio2!.setBeepOnValidationFailure(beep)
radio2!.setLongCue("RadioValidation")
radio2!.setCallback(sysgui!.ON_CONTROL_VALIDATION,"RadioValidation")
vector! = BBjAPI().makeVector()
vector!.addItem(radio1!)
vector!.addItem(radio2!)
window!.addRadioGroup(vector!)
check1! = window!.addCheckBox(113,250,20,60,25,"Grid",$0004$)
check1!.setBeepOnValidationFailure(beep)
check1!.setLongCue("GridCheckValidation")
check1!.setCallback(sysgui!.ON_CONTROL_VALIDATION,"GridCheckValidation")
check2! = window!.addCheckBox(114,250,140,60,25,"Tree",$0004$)
check2!.setBeepOnValidationFailure(beep)
check2!.setLongCue("TreeCheckValidation")
check2!.setCallback(sysgui!.ON_CONTROL_VALIDATION,"TreeCheckValidation")
grid! = window!.addGrid(115,116,117,320,20,150,110,$81ce$,3,3)
grid!.setLongCue("GridValidation")
grid!.setBeepOnValidationFailure(beep)
grid!.setEditable(1)
grid!.setRowHeaderWidth(30)
grid!.setDefaultColumnWidth(30)
grid!.setRowHeight(20)
grid!.setCallback(sysgui!.ON_CONTROL_VALIDATION,"GridValidation")
tree! = window!.addTree(118,320,140,150,145)
tree!.setBeepOnValidationFailure(beep)
tree!.setLongCue("GridValidation")
tree!.setCallback(sysgui!.ON_CONTROL_VALIDATION,"TreeValidation")
dim music$[2,4]
music$[0,0]="The Beatles"
music$[0,1]="Hey Jude",MUSIC$[0,2]="Let It Be",MUSIC$[0,3]="Twist and Shout",MUSIC$[0,4]="Yesterday"
music$[1,0]="Paul Simon"
music$[1,1]="Bridge Over Troubled Waters",MUSIC$[1,2]="Hearts and Bones",MUSIC$[1,3]="Kathy's Song",MUSIC$[1,4]="The Sound of Silence"
music$[2,0]="Willie Nelson"
music$[2,1]="Always On My Mind",MUSIC$[2,2]="Getting Over You",MUSIC$[2,3]="Old Fords and Natural Stone",MUSIC$[2,4]="This Morning"
parent=0,node=1
tree!.setRoot(parent,"Music Tree")
for artist=0 to 2
node=node+1
tree!.addExpandableNode(node,parent,music$[artist,0])
song_parent=node
for song=1 TO 4
node=node+1
tree!.addNode(node,song_parent,music$[artist,song])
next song
next artist
rem ' ToolButton should not trigger validation
ToolButton! = window!.addToolButton(9999,20,300,90,25,"ToolButton",$$)
rem ' OK Button causes form validation
OK! = window!.addButton(1,380,300,90,25,"OK")
OK!.setBeepOnValidationFailure(beep)
OK!.setCallback(sysgui!.ON_BUTTON_PUSH,"OK")
OK!.setCallback(sysgui!.ON_FORM_VALIDATION,"FormValidation")
rem ' Cancel Button suppresses all validation
Cancel! = window!.addButton(2,260,300,90,25,"Cancel")
Cancel!.setBeepOnValidationFailure(beep)
Cancel!.setCallback(sysgui!.ON_BUTTON_PUSH,"Cancel")
Cancel!.setCausesControlValidation(0)
process_events
TextValidation:
event! = sysgui!.getLastEvent()
text! = event!.getControl()
print "TextValidation: '"+text!.getValidationText()+"'"
valid=len(text!.getValidationText())
if valid
text!.setBackColor(valid!)
else
text!.setBackColor(error!)
endif
rem 'text!.accept(valid)
event!.accept(valid)
return
InputnValidation:
print "InputnValidation: '"+inputn!.getValidationText()+"'"
valid=inputn!.getValue()
if valid
inputn!.setBackColor(valid!)
else
inputn!.setBackColor(error!)
endif
inputn!.accept(valid)
return
InputdValidation:
event! = sysgui!.getLastEvent()
inputd! = event!.getControl()
print "InputdValidation: '"+event!.getValueAsText()+"'"
valid=0,today=jul(0,0,0),date=jul(inputd!.getValidationText(),err=InvalidDate)
valid=inputd!.isValid() and date>=today-366 and date<=today+366
InvalidDate:
if valid
inputd!.setBackColor(valid!)
statbar!.setText("")
else
inputd!.setBackColor(error!)
statbar!.setText("Please enter a date within one year of today.")
endif
inputd!.accept(valid)
return
ListValidation:
list! = sysgui!.getLastEvent().getControl()
print "ListValidation: '"+list!.getValidationText()+"'"
valid=pos(list!.getValidationText()="AEIOU")
if valid
list!.setBackColor(valid!)
statbar!.setText("")
else
list!.setBackColor(error!)
statbar!.setText("Please select a vowel from the list!")
endif
list!.accept(valid)
return
RadioValidation:
radio! = sysgui!.getLastEvent().getControl()
print "RadioValidation: '"+radio!.getValidationText()+"'"
print "Accept Radio Button: ",radio!.getText()
radio!.accept(1)
return
GridCheckValidation:
print "GridCheckValidation: '"+check1!.getValidationText()+"'"
grid!.setEnabled(check1!.isSelected())
check1!.accept(1)
return
TreeCheckValidation:
print "TreeCheckValidation: '"+check2!.getValidationText()+"'"
tree!.setEnabled(check2!.isSelected())
check2!.accept(1)
return
GridValidation:
print "GridValidation: '"+grid!.getValidationText()+"'"
grid!.accept(1)
return
TreeValidation:
print "TreeValidation: '"+tree!.getValidationText()+"'"
tree!.accept(1)
return
FormValidation:
event! = sysgui!.getLastEvent()
control! = event!.getControl()
valid=0,valid=jul(inputd1!.getText(),err=*next)<=jul(inputd2!.getText(),err=*next)
if valid
inputd1!.setBackColor(valid!)
inputd2!.setBackColor(valid!)
statbar!.setText("")
else
inputd1!.setBackColor(error!)
inputd2!.setBackColor(error!)
statbar!.setText("Second date must be >= first date.")
endif
rem 'control!.accept(valid)
event!.accept(valid)
return
OK:
x = msgbox("Form validation was successful")
return
Cancel:
x = msgbox("The cancel button bypasses validation")
release
Close:
release
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